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What does Unity Platform/DOTS platform package actually do?

Discussion in 'Data Oriented Technology Stack' started by Conspiracy, Feb 13, 2020 at 4:59 PM.

  1. Conspiracy

    Conspiracy

    Joined:
    Oct 22, 2016
    Posts:
    40
    the Unity Platform says that it supports build API used by other platform packages or provide base support for build targets in DOTS when it was called DOTS platforms. But what does it actually do specifically?

    I'm asking this because I want to make an android game using dots but installing this package creates way too many errors that I don't want to deal with.
     
  2. robertg_unity

    robertg_unity

    Unity Technologies

    Joined:
    May 4, 2018
    Posts:
    25
    Hi @Conspiracy, about the errors... if you are using entities 0.5.x, be aware that the newest platforms package 0.2.x is not compatible with it. This will be fixed in entities 0.6.x release.

    The platforms package is a new in-development package that will essentially provides all the constructs to be able to build and deploy specific platforms. For the moment, the "build" part isn't exactly usable since it is constantly evolving. That new code is tackling several challenges to address issues ranging from "I want a build configuration that share this and that setting across other build configurations" down to "making incremental builds that reduce the iteration time as much as possible".
     
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  3. filod

    filod

    Joined:
    Oct 3, 2015
    Posts:
    97
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