HI when I start the game I got this warning: "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.NavMeshAgent:SetDestination(Vector3) AI:Update() (at Assets/AI.cs:16) the object didnt move and I dont know what the problem is'everything is all right maybe the bake doesnt go well?because I dont see the blue map on the object after the bakeing thx for the help
If you're not seeing the blue overlay after baking then yeah that sounds like you didn't actually successfully bake any navmesh. Are you sure you remembered to set your walls and floors to be Navmesh Static, and that the bake settings are appropriate for the size of your scene?