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What does happen if sync list incremental update fails?

Discussion in 'Multiplayer' started by MaxFrax96, Sep 25, 2017.

  1. MaxFrax96

    MaxFrax96

    Joined:
    Nov 18, 2012
    Posts:
    11
    Hi,

    from the docs https://docs.unity3d.com/Manual/UNetStateSync.html I know that SyncList send full status the first time, then it sends incremental updates.

    What happens when an incremental update fails? How do I know server side that happened?

    Thank you all in advance