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What do I need to learn to make a metroidvania game?

Discussion in 'Getting Started' started by Randumbz, May 2, 2015.

  1. Randumbz

    Randumbz

    Joined:
    Jul 7, 2013
    Posts:
    3
    I don't know anything about programming, but I want the first fully finished game that I make to be a metroidvania. What things should I teach myself before I start working on that?
     
  2. krougeau

    krougeau

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    Jul 1, 2012
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    Well, if you don't know anything about programming, that'd be a pretty good place to start. I'd recommend diving into C# and just learning basic object manipulation. There are a ton of great examples and tutorials here on Unity, YouTube, etc., and you should also check out the basic tutorials offered by the Walker Boys, Brackeys, and others. There are bound to be several Metroidvania specific lessons out there, but if you're just cutting your teeth on the subject, there's no reason not to start with something simple like a Pong clone... Then work your way up to an Asteroids and maybe a Mario clone. In no time at all, manipulating objects through code (not to mention animations, etc) will be old hat & you'll be well on your way to your goal.
     
  3. Randumbz

    Randumbz

    Joined:
    Jul 7, 2013
    Posts:
    3
    Thanks for the advice.
     
    BrandyStarbrite and krougeau like this.
  4. krougeau

    krougeau

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    Jul 1, 2012
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    456
    Anytime :) Have fun & best of luck!