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Question What Do I do for a binding?

Discussion in 'Input System' started by TrexMatrix, Aug 10, 2023.

  1. TrexMatrix

    TrexMatrix

    Joined:
    Aug 8, 2023
    Posts:
    39
    What would I do for the look binding in the input system, I'm making a third person controller for my game.
     

    Attached Files:

  2. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    6,146
    Usually pointer delta.
     
  3. TrexMatrix

    TrexMatrix

    Joined:
    Aug 8, 2023
    Posts:
    39
    ok, I havent used this input system before
     
  4. spiney199

    spiney199

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    Feb 11, 2021
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    6,146
    There's a pre-made one buried in the package's files somewhere, which makes a good base to duplicate to make your own controls.
     
  5. TrexMatrix

    TrexMatrix

    Joined:
    Aug 8, 2023
    Posts:
    39
    alright
     
  6. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    37,162
    Then hurry, don't wait, and work through the first three (3) Unity Input System tutorials that come up on Youtube.
     
  7. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    10,055
    What? Just click on the samples tab and there it is... why would you say "it is buried"?
     
  8. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    6,146
    More talking about the default input action map that lives here:
    upload_2023-8-10_17-53-45.png

    I usually just duplicate that as it has all the UI bindings already set up and saves some time.
     
    Lurking-Ninja likes this.