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What determines the viewer scale with monoscopic 360 video?

Discussion in 'AR/VR (XR) Discussion' started by rosssssss, Jun 10, 2018.

  1. rosssssss

    rosssssss

    Joined:
    Jan 27, 2017
    Posts:
    70
    Hi,
    If any clever clogs could help me out with this that'd be awesome.
    So, basically when i watch monoscopic 360 downloaded from youtube i always feel like i am about human size.
    I want to record some 360 video (from real life) as if it's from the point of view of something smaller, e.g. a cat. Obviously i can put the camera close to the ground but that doesn't help. I still feel human size. If it was stereoscopic of course i could place the eyes closer together but i feel like there's something i'm missing that determines the viewer scale in monoscopic 360. Something in the camera settings?
    for example - an ant standing on a box looking at a football (with one eye open) doesn't experience it as the same size as i do if i lie on the floor and look at it with one eye open. What's the difference in terms of 360 camera setup?
    Thanks!