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What code editor do you use?

Discussion in 'Linux' started by Yurijh, Aug 3, 2020.

  1. Yurijh

    Yurijh

    Joined:
    Nov 4, 2016
    Posts:
    15
    I'm using Visual Studio Code but it's too much agnostic (no code completion, no "ctrl+," to search for symbols etc...)
     
  2. APSchmidtOfOld

    APSchmidtOfOld

    Joined:
    Aug 8, 2016
    Posts:
    4,473
    The only thing that doesn't work in VSCode is Ctrl+'; code completion is there, you need to find out why you don't have it.

    I use MonoDevelop; it has code completion but it's a little tricky to use. No Ctrl+' either.
     
  3. sfjohansson

    sfjohansson

    Joined:
    Mar 12, 2013
    Posts:
    368
    I've been using rider for a few years now, before that I was using the freebie version consulo: https://consulo.app
     
  4. Yurijh

    Yurijh

    Joined:
    Nov 4, 2016
    Posts:
    15
    Thank you, C# support (OmniSharp) was not installed. I will give it another try, I will also try MonoDevelop.
    By the way, did you use, with any of these, debugging features?
     
    Last edited: Aug 4, 2020
  5. Yurijh

    Yurijh

    Joined:
    Nov 4, 2016
    Posts:
    15
    Thank you, I didn't know Consulo, I will try it.
     
    Last edited: Aug 4, 2020
  6. sfjohansson

    sfjohansson

    Joined:
    Mar 12, 2013
    Posts:
    368
    I hope you enjoy it, it had great unity integration and perhaps it might still be better than Rider in some ways, it has all the dark themes etc..it's based on intelliJ...so a lot of plugins
     
  7. APSchmidtOfOld

    APSchmidtOfOld

    Joined:
    Aug 8, 2016
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    Does it have the Unity code snippets (auto-completing Unity methods like Start(), Update() and all the MonoBehaviour methods)?

    No, I haven't yet.

    MonoDevelop is a bit awkward and tricky to use, you may prefer VS Code. :)
     
  8. sfjohansson

    sfjohansson

    Joined:
    Mar 12, 2013
    Posts:
    368
    Good question, don't remember in detail about completion...but it does have code completion for C# for sure, debugging was of course working...even stuff like see assigned to values to a script on game objects in unity scenes/prefabs was there many years ago... so it was really super
     
  9. APSchmidtOfOld

    APSchmidtOfOld

    Joined:
    Aug 8, 2016
    Posts:
    4,473
    Why did you turn to Rider then? ;)

    Edit: what is JRE?
     
  10. sfjohansson

    sfjohansson

    Joined:
    Mar 12, 2013
    Posts:
    368
    It was just a niggly thing...the fans on the MacBook Pro that I used at the time was running louder when I was using Consulo than when I was using Rider... and paying a few dollars per month was worth it for something I use professionally every day.

    JRE = Java Runtime Environment... just test the one with it bundled