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  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at id.unity.com during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.


    Read our full announcement for more information and let us know if you have any questions.

What Belongs In This Forum?

Discussion in 'Game Design' started by Gigiwoo, Oct 21, 2014.

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  1. Gigiwoo

    Gigiwoo

    Joined:
    Mar 16, 2011
    Posts:
    2,981
    The community asked for a design forum, and now we have one! For it to thrive, we'll need to work together to keep it interesting, focused, and unique. So before you press 'Create Thread', ask yourself if the focus of your new thread is DESIGN!

    As explained over here, this forum is for discussing "the theory, practice, and business of designing better games", which might include:
    • Theory - flow, choice, simplicity, color schemes, interface design, ...
    • Practice - juice, mechanics, balance, difficulty, keyboard vs mouse vs touch, ...
    • Business - virality, monetization, and minimally viable products
    Here's a few examples:
    • Marketing!
      • BAD - "How much did your game make? Let's talk about marketing!"
      • GOOD - "Which design elements are easier to market?"
    • Input Handling!
      • BAD - "How come the text control is eating events for my button?"
      • GOOD - "Which is a better design - arrow keys or mouse clicks?"
    • User Interface
      • BAD - "What's a good vector art program?"
      • GOOD - "Is 'Juice' a band-aid for bad design?"
    • Networking
      • BAD - "What's a better design for my client/server networking layer?"
      • GOOD - "How to keep skills balanced in multiplayer MOBAs?"
    • Coding
      • BAD - "Is there code I can add to CharacterMotor.js to add sprinting?"
      • GOOD - NO. 'Nuff said.
    Gigi
     
    Last edited: Nov 5, 2014
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