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What Are You Working On

Discussion in 'Made With Unity' started by cupsster, Dec 10, 2010.

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  1. runner

    runner

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    The vase shadows and highlights need some work, But I don't think i've done a bad job :)

    nice Vase

    Delete you're post about me "wingedfox123" and nobody be the wiser

    ;)
     
  2. CharlieSamways

    CharlieSamways

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    Lol, Okay mayteo! ;) and thanks
     
  3. KyleStaves

    KyleStaves

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    Looks quite good Charlie; you've improved quite steadily since you started posting here. You're certainly well on your way towards a rewarding career as a creative professional. Keep it up!

    // edited to remove image
     
  4. CharlieSamways

    CharlieSamways

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    Thank you very much Kyle :) I sure hope so too, I have finally finished school so these next 3 months will be nothing but me developing my skills, My aim by the end of the summer is to have a fully functional iOS app with attractive graphics and to be in the top #200 of a genre in UK.

    One thing I really need to do tho is more 3d work, Haven't done much lately
     
  5. bgivenb

    bgivenb

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    I just discovered sculptris myself.All I can say is: Job changing. Its the best tool of its type ive ever seen
     
  6. Benopaluz

    Benopaluz

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  7. The Eden

    The Eden

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    Jun 11, 2011
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    hi all , i'm new here in unity forums .. my name is Edy and i'm a game programmer and designer . i would like to join you ( all ) in this talk .. i have team from 3 members , and we ara working for an FPS Game .. we need more talented members to join us :)
     
  8. wrm186

    wrm186

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    If you'd like I could join, I can do both 3D and 2D work, but to be honest I don't think I'm all that well, but I am still learning. If you'd like to see some of my work that I have done go here: http://www.wademorrison.blogspot.com/
     
  9. NathanAu

    NathanAu

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    Here's my first attempt at modeling a gun (Glock 17)
    It's only half finished btw.
     
  10. wrm186

    wrm186

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    Haven't made anything in a while, so I made my phone :p

    215 polys ( the lowest poly model I ever made :D )

     
  11. Acumen

    Acumen

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    Grr, one virus attack later and 3 more pages already.

    @charliesamways, don't be so sloppy on your lines, there's some little spikes here and there where you didn't end them properly. Don't do that :D
     
  12. CharlieSamways

    CharlieSamways

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    On the vase? Yeah I know, I can sort them out easily :)
     
  13. Redbeer

    Redbeer

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    There's a bit of a "hiccup" in the bottom rectangle on the bottom of the pedestal too I think, left side, top edge, and maybe just left of middle on the bottom edge.
    But it could just be the image scaling tricking my eyes.
    Another neat looking piece though. :D
     
  14. Acumen

    Acumen

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    Yeh, one would think you can clean these off easily before you post em up. It's the extralove that matters ;)
    I'm just glad you finally quit on these doors. Maybe you should work out some more pieces in the same style and post these together to show you can work in this style field. Posting all these single assets in a huge resolution while you could finish another one in time, is a bit charlish :D

    I'd like to see a different style from you now. Or at least some other objects not the same beige/grey material.
    Great progress, let the 3d stuff die :D
     
  15. CharlieSamways

    CharlieSamways

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    Ill neaten it up now and reload it, see if it looks better :)
     
  16. CharlieSamways

    CharlieSamways

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  17. NathanAu

    NathanAu

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    Ok here's the Glock model pretty much completed, still needs to be textured.
     
  18. daviddsotp

    daviddsotp

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    Doodling -





    I want to work for a Dating Simulator, I think that'd be hilariously fun XD
     
    Last edited: Jun 11, 2011
  19. Muzzn

    Muzzn

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    In the top drawing , her hair goes underneath her eye. But it looks pretty cute!
     
  20. AndrewGrayGames

    AndrewGrayGames

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    I just discovered Sculptris thanks to this thread. Seems like a really awesome tool, I might be incorporating it into my workflow a little...
     
  21. janpec

    janpec

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    Sculptris is really amazing tool if you ask me. Seems like lot of people does not appretiate its potential or even give it a try becouse its free.
    I am using Zbrush and Mudbox and i am actually thinking of replacing pipeline just with Sculptris. For those who like programms that have clean organised UI i would strongly suggest it. I just really hope that Pixologic didnt accquire this great software just to lose comptetiton. Hopefully we will see this software updated and improved alongside Zbrush.

    Progress of character that i am making.



    I might put up some tutorial for sculptris pipeline.
     
  22. daviddsotp

    daviddsotp

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    Sorry that's just the style I like to draw it so the eye comes through the hair. Thanks though and appreciate it : D



    Just playing around with rain in max
     
  23. EndlesNameles

    EndlesNameles

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    I'm working on a 3D tile editor for my game. It's still really alpha, but it have all the basic stuff it needs to have. Model rotation and preview, layer editing, models color changing, models changing, mouse orbit, global light setup, new lights adding possibility and play mode.

    http://imageshack.us/photo/my-images/51/editorc.png/
     
  24. Adam-Buckner

    Adam-Buckner

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    I had forgotten about sculptris:
    http://www.sculptris.com/

    When I surfed to their page I realized I'd scoped them before and then they dropped off my radar. I'll have to give it a go on bootcamp as it does seem to be windows only. With that and blender... lots of power.
     
  25. marcos

    marcos

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    Good start! Those ribs seem odd though, the rib cage should be defining the volume of the torso, rather than the torso dictating where the ribs go, if that makes sense :p. Scope out some reference and you'll see what I mean.

    Can't wait to see it finished though!
     
  26. Benopaluz

    Benopaluz

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  27. wingedfox123

    wingedfox123

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    sculptis IS FREE! :D wow! i have to use that..
     
  28. Benopaluz

    Benopaluz

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  29. daviddsotp

    daviddsotp

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    Last 2d post for a while, should really be focusing on other projects but trying to also keep up my drawing skills XD
     
  30. janpec

    janpec

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    @marcos Completly agree with you however thats still work on progress and those ribs still need some work.
     
  31. Tudor-Nita

    Tudor-Nita

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  32. HolBol

    HolBol

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    ^ Very nice, azzogat, looking awesome!

    If you saw my post a few days ago before it was oddly deleted, you would know I'm trying to build an extremely complex system that can run and sustain itself, and hopefully I'm going to make stuff never thought possible.

    Well that's the dream ;) , here's a quick render of a resident of this system.
     
  33. The Eden

    The Eden

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    hey, thanks for replying , if u want, add my e-mail to stay on contact : edybel@live.fr
    by the way, are u tallented in moving 3D charecters ? :)
     
  34. Tudor-Nita

    Tudor-Nita

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    @Fishman92

    I think your self sustaining system has a bug in your Feed() function as he looks somewhat malnourished :D. Or maybe he's in one of the low priority classes, possibly public class LowClass() : SocialClasses ?

    Seriously now, the idea sounds grand.
     
  35. HolBol

    HolBol

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    You guessed it actually! He's just a lowlife average person/thing. He just does chores that keep stuff stable for higher powers ;).
    Thanks :)!
     
  36. HolBol

    HolBol

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    Here's these things for the System posing for the camera ;)
    Different colours too! :D
     
  37. CharlieSamways

    CharlieSamways

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  38. HolBol

    HolBol

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  39. HolBol

    HolBol

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  40. CharlieSamways

    CharlieSamways

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    Practising Pixel art for a game im doing with someone



    Its a lot easier than I thought it would be.
    Sorry for the size ill try make them bigger, was told by the guy to make them small for scaling reasons.

    okay, I dont know how to scale pixel art without it messing up xD, Ill have to google around :/
     
    Last edited: Jun 13, 2011
  41. Implosion Games

    Implosion Games

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    Oct 3, 2010
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    Worked on the base male today, Its at 2046 faces
    took a little over 5 hours
     

    Attached Files:

    Last edited: Jun 13, 2011
  42. trancerobot

    trancerobot

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    Breakspace, a simple break-out clone for the Android. It'll have a gracefully moving star-scape in the background, plenty of levels for prolonged game play, and power-ups.

     
  43. Ben-Massey

    Ben-Massey

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  44. EricTheCoolDude

    EricTheCoolDude

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    Just choose "nearest neighbor" when you scale it up in PS.
     
  45. AndrewGrayGames

    AndrewGrayGames

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  46. kondrup

    kondrup

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    Just finished a quick little interior scene with some of the models from Lovemyhome - In the future I will try to make a complete room with more details and with more interesting lighting.

    I really wish that unity could add the feature "affect specular only" - this would improve the scene alot (when adding a normal light it also affects diffuse and thus washing out/removing the lightmap).

    Webplayer - 2mb
    http://www.coindrop.dk/ilp-stuff/Lmh_interior/lovemyhome.html

    Image
     
  47. Chris S

    Chris S

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    May 24, 2011
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    Hello All,

    I've been working on an accurate karting simulator for the past few months 24x7.
    Primary objective: accurate tracks - these are based on real life circuits (in Malaysia to begin with).
    Secondary: accurate kart handling.
    Financial objective: I'm hoping to raise enough money to purchase Unity Pro in ordere to get some multiplayer functionality going, before running out food, home, wife, pets and car. (in that order)

    Currently working on the race modes and achievements systems, at the moment you can practice at the tracks and hopefully get yourself on the global podium.

    Heres progress so far, hope you like it.

    http://www.casualkarting.com

     
    Last edited: Jun 13, 2011
  48. CharlieSamways

    CharlieSamways

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  49. welby

    welby

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    I'm having R-Type flashbacks,.! :p

    Looks cool!

    You are all over the place! Are these all for real projects? or just messing around?

    /cheers
     
  50. CharlieSamways

    CharlieSamways

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    Real projects, I have a lot going on ^_^ Im going to google R-Type, see what that is, maybe I can get some inspiration for some enemy ships
     
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