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What Are You Working On

Discussion in 'Made With Unity' started by cupsster, Dec 10, 2010.

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  1. ChaosWWW

    ChaosWWW

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    Working on a modular level system right now for fun / experimentations sake. Here are the results so far, pretty basic.

     
    Last edited: Jun 2, 2011
  2. Acumen

    Acumen

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    Can't see nothing :(
     
  3. ficho

    ficho

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    me too
     
  4. ChaosWWW

    ChaosWWW

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    Fixed it.
     
  5. CharlieSamways

    CharlieSamways

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    Think chapter one menu is done :)

    Purple Stars These are a special gathered item and the purple star will appear next to the level like shown if you get it, will unlock something secret
    Normal Stars This will be your score depending on how well you do in the levels
    Blur: If you get 1star or above on the unlocked level you unlock the level above which will then un-blur
    C+C, Will probably tell more about the game soon. Free game with Micro-purchases more than likely (micro purchases being chapters)
    yay.. haha
     
  6. Rush-Rage-Games

    Rush-Rage-Games

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    Looking good Charlie!
     
  7. Benopaluz

    Benopaluz

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  8. AndrewGrayGames

    AndrewGrayGames

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    Been doing some GUI work (needless to say) - it's not done yet, but it's getting there.

    I've also added some Skill Orbs - when you get close enough, your character gains a new skill, depending on role (Defender, Healer, Assassin).

    Enjoy.
     

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  9. HeadClot

    HeadClot

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    I have been working on some 3D models

    Hoping to get them textured soon :p
     

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  10. Sollthar

    Sollthar

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    Hehe, my email program put the "reply to thread" infomail into my spamdrawer and I wondered why... Now I know. Clever program. :)
     
  11. CarbonTech

    CarbonTech

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  12. cacysunlee

    cacysunlee

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    This is one old sword, maybe next time for free in Asset Store.
    424 Tris, diffusemap normalmap 1024x1024.

     
  13. CharlieSamways

    CharlieSamways

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  14. megmaltese

    megmaltese

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    Oh I love the McFly Flying DeLorean :D :D :D
     
  15. Acumen

    Acumen

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    What is this for, Charlie ?
    Your own game ? Contract work ?
    Let us know :)

    I think most important is to not just clone these trees around. Give em a slightly different appearance or else it looks rushed, imo. Just some different shades or strokes here and there after you positioned the clones should be fine ;)
     
  16. megmaltese

    megmaltese

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    Looks like real, man, that's a damn great job.
     
  17. CharlieSamways

    CharlieSamways

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    Yeah this is still proto :) just getting the area filled for time being, And its for an IOS app im working on with a friend. Just a little game ill explain more later down the line :L
     
  18. CharlieSamways

    CharlieSamways

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  19. Acumen

    Acumen

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    Looks like Monsieur Monsieur entry gates ;)
     
  20. CharlieSamways

    CharlieSamways

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    Yeah ive been in close contact with phil and been learning techniques from him, So I gave a door ago.
     
  21. Acumen

    Acumen

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    Pfffsssh...
    Hate you for knowing this talented bunch :D
     
  22. CharlieSamways

    CharlieSamways

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    I hope with in a year or so I am working for them officially.. Jeedee really wants my babies I just need to get better :L haha
     
  23. welby

    welby

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    omg,..it's out of control,...

    my kingdom for an IEnumerator!




    : p
     
  24. skylerkingdev

    skylerkingdev

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    Heres a quick build of a sprint car project I'm working on...still tweaking physics but the model is pretty much done, handling is close, its supposed to be a slippery dirt setup so its gonna slide a lot on this track.

    http://skylerking.com/WebPlayer.html
     
  25. CharlieSamways

    CharlieSamways

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    Learning illustrator
     
    Last edited: Jun 4, 2011
  26. Adam-Buckner

    Adam-Buckner

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    Man, o' man Charlie, you don't need 3D.
     
  27. CharlieSamways

    CharlieSamways

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    I haven't done 3d for weeks.. But I want to.. I want to be a generalist.. But I dont want to be a generalist.. I want to be a perfectionist :) A perfectionist generalist :) haha
     
  28. AndrewGrayGames

    AndrewGrayGames

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    Missiledoken!



    The two seem eerily similar, confirm or deny?
     
    Last edited: Jun 4, 2011
  29. welby

    welby

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    Confirm or deny? what am I in court? Is this some kind of community crackdown?

    I never heard of MissleDoken, though I recognize Vivi wizard from FinalFantasy.

    Anyways,..My missles are insane,(rigidbody mayhem) But I do not plan for it to be that way, hence the reason why I joked about an IEnumerator( if that's even right) , I didn't build any 'pauses' in the code yet.

    Does Missledoken fire missles when you play a "card', or something? That's what I am going for. Eventually,..


    Hope that clears things up.
    /cheers
    -Welby
     
  30. Blacklight

    Blacklight

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    My Music Shump is turning into more of a game!

    PLAY
    Warning! The game doesn't have a menu at the moment, so with throw you straight into the action.

    You are the white Square. Your goal is to collect as many of the Spheres as possible before the song ends, or you die. Use your gun to push enemies away or destroy their projectiles. If you have taken damage, your health will begin to increase after a period of time. Collecting a sphere will automatically cause your health to regenerate, but getting hit by an enemy will stop the regeneration.
    There are currently 3 enemies, Blues, which shoot at you, Greens, which chase you and Yellows, who slow you down when you are in range.

    Please keep in mind that there are a lot of features that haven't been added.

    Thanks!
    -Blacklight
     
  31. Sollthar

    Sollthar

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    That's really awesome Blacklight!

    I've been working on a level asset, the "abandoned factory" in the desert. Working on the exterior as well as interior look. Some parts of some quests will take place in there.





     
  32. Blacklight

    Blacklight

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    Thanks Solthar, and might I say you've pulled off some impressive work. Would it be possible to see a map of your world so far? By the looks of things it's getting pretty big.
     
  33. Sollthar

    Sollthar

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    It's not THAT big actually, but since it's the first planet, I want to get all the code in place so I can then adapt it for the other planets. You can run from one end of the map to the other in about 3 minutes.



    This is what it looks like so far from above
     
  34. Blacklight

    Blacklight

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    Thanks, and keep up the good work! :D
    -Blacklight
     
  35. Sollthar

    Sollthar

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    You too mate!
     
  36. NomadKing

    NomadKing

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    Quite addictive and fun to play, nice work so far :)
     
  37. CharlieSamways

    CharlieSamways

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    Another door
    C+C
     
    Last edited: Jun 4, 2011
  38. ficho

    ficho

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    man your pictures rock!
     
  39. CharlieSamways

    CharlieSamways

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    If that is at me thanks bro :) Started using illustrator yesterday.. trying to get the hang of it
     
  40. ficho

    ficho

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    cool iam using it too but im not so good like you :)
     
  41. AndrewGrayGames

    AndrewGrayGames

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    It was a joke. Funny-ha-ha, about the missile mayhem. :p

    Anyways, you missile simulation looks just crazy from a technical point of view, good luck with it!

    EDIT: I don't see you needing any IEnumerators in this code, unless one static object is somehow controlling each missile...rigidbody mayhem, it may well be.
     
    Last edited: Jun 4, 2011
  42. ficho

    ficho

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    just learning illustrator :D
     
  43. Rush-Rage-Games

    Rush-Rage-Games

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    If you ask me the hood is to reflective...

    Looking good, can't wait to see the finished product!

    Very nice, looks awesome!
     
  44. CharlieSamways

    CharlieSamways

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    cant see image :)
     
  45. CarbonTech

    CarbonTech

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  46. Benopaluz

    Benopaluz

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    halo map ? :S
     
  47. Rush-Rage-Games

    Rush-Rage-Games

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    @CarbonTech Software

    Looks great, would be fun to race on it!
     
  48. CarbonTech

    CarbonTech

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    Haha, no. :) It's a new map I'm working with a colleague on. Should be done today.


    Thanks! It was mainly built to satisfy the needs of players who wanted a network of paved roads :)
     
  49. Rush-Rage-Games

    Rush-Rage-Games

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    Here is an ice level I'm working on.




     
  50. Acumen

    Acumen

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    Something something toony - hopping back and forth in style is horrible :D

     
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