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Resolved What are you thoughts on WispGUI ?

Discussion in 'UGUI & TextMesh Pro' started by Nukode, Aug 25, 2022.

  1. Nukode

    Nukode

    Joined:
    May 24, 2016
    Posts:
    9
  2. etienne_unity

    etienne_unity

    Unity Technologies

    Joined:
    Aug 31, 2017
    Posts:
    102
    Hard for me to recommend anything without buying and installing your package! Quick recommendations include to make your documentation public, and host a playable Web demo instead of downloading an archive.

    That said, you could look at Unity's localization and vector graphics packages, and see if you could leverage these features in your Asset Store package. Another idea is to invest in common high-level UI authoring workflows - things like a data-driven screen manager is useful in most projects.

    Hope this helps.
     
    karl_jones and Nukode like this.
  3. Nukode

    Nukode

    Joined:
    May 24, 2016
    Posts:
    9
    Thank you so much, This is super helpful indeed ! We are currently working on a public online documentation as well as a Web Demo, We will add vector graphics to our roadmap and prioritize localization and the screen manager even further.