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What about the LayoutGroup support for the UI on ECS

Discussion in 'Project Tiny' started by AAK_Lebanon, Mar 28, 2019.

  1. AAK_Lebanon

    AAK_Lebanon

    Joined:
    May 30, 2015
    Posts:
    77
    I am new into Tiny, I am working on a project for a customer, and I should decide what route should I take, should I use Unity or Tiny Project ?! So I decided to build something on Tiny to see the potential, and of course it still in preview, however, we should live with some adventures, right?

    so I am dealing with the UI, and I discovered that I cannot use the LayoutGroup (like GridLayoutGroup), they are not supported (and I don't know if they will be supported). my question is: it is hard to implement this functionality by myself? it is feasible? any idea about how to implement this functionality on ECS?
     
  2. Deleted User

    Deleted User

    Guest

    If you have a good knowledge of Unity, this shouldn't be that hard, most likely boring.

    One of my client projects I had to build one relatable thing and I found out Tiny RectTransform and others UI stuff are very similar with Unity itself.

    As I said, I found those things very boring to implement because the building and testing are not as fast as regular Unity.
     
    AAK_Lebanon likes this.