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Discussion in 'Data Oriented Technology Stack' started by MartinGram, Mar 20, 2018.

  1. ExNinja

    ExNinja

    Joined:
    Dec 4, 2013
    Posts:
    17
  2. starikcetin

    starikcetin

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    Dec 7, 2017
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    273
  3. DreamingImLatios

    DreamingImLatios

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    Jun 3, 2017
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  4. tertle

    tertle

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  5. DreamingImLatios

    DreamingImLatios

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    Lol. That was the link I was going to post, but for some odd reason it was broken last night. Works this morning just fine.
     
  6. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    2,396
    It doesn't work if you add the directory after it, which is a bit of a pain as you can't link specific pages.
     
    tigerleapgorge likes this.
  7. KrackZero

    KrackZero

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    Dec 22, 2016
    Posts:
    1
    where is all of this DOTS stuff on the roadmap??
     
  8. APSchmidt

    APSchmidt

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    Aug 8, 2016
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    3,709
    So, this all looks good and interesting but, when will Unity definitively turn to DoD and drop OOP? Is there a road map somewhere?

    Thank you.
     
  9. thelebaron

    thelebaron

    Joined:
    Jun 2, 2013
    Posts:
    506
    quote from joachim - "For game object / monobehaviour workflows nothing at all will change. In line with what we have said before, MonoBehaviours & GameObjects are here to stay. It would be unimaginable that we would really change anything significant there, since it would break almost every unity project..."
    https://forum.unity.com/threads/whe...dots-editor-tools-coming.701909/#post-5060849
     
  10. APSchmidt

    APSchmidt

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    Aug 8, 2016
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    It seems that Joachim needs to update his point of view. :)

    Quoting from What is DOTS and why is it important?

    DOTS is to become the default feature for Unity; MonoBehaviours will be dropped one day or another.
     
  11. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    5,456
    Too bad that the text you quoted doesn't say what you're saying it does.
     
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