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Welcome to the FPS Sample Forums

Discussion in 'FPS.Sample Game' started by petera_unity, Oct 22, 2018.

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  1. petera_unity


    Unity Technologies

    May 23, 2016
    What is the FPS Sample?

    The FPS Sample is a multiplayer First Person Shooter game project provided by Unity.
    You can use it to learn about the latest features in Unity, extract and use the bits and pieces you like, or use the full project as a starting point for your own projects. This is a quite large project and it is not intended as a tutorial for beginning users. But it is a project where a lot of different Unity features -- many of them new -- can be seen in one, shared context. It also includes several editor tools to support the workflows around the game development process.

    This forum is for all questions and discussions about the project. But let us kick things off with a few Q&As:

    Q: Where can I follow this project?
    A: You can follow the development on our Github page. You can learn more about the ideas behind the project and find links to material about it on the FPS Sample webpage.

    Q: Is the project going to change?
    A: Yes, the FPS Sample is a living project, which Unity will continue to maintain and further develop by adding more features with upcoming Unity versions in 2019.

    Q: Where can I find tutorials and learning material?
    A: Your best sources today are the two dedicated talks at Unite L.A. 2018, which will be made available on Youtube soon. There is also a README file and some documentation in the actual project. Keep an eye on the FPS Sample webpage; all material about the project will be linked there. In 2019 we will be publishing both a Getting-Started blog series and more video tutorials.

    Q: How do I get started?
    A: Go to the Github page and find out what version of Unity you should use. Then clone the project. (IMPORTANT: Remember you need to have Git LFS support. At the time of writing it is 18GB, and it will likely take a while to get and open the project the first time!). In the README file on Github you will find the instructions on how to get the project off the ground the first time.

    Q: Are there any legal limitations on how to use the FPS Sample project?
    A: Our intention is that you can use everything in this project as a starting point or as bits and pieces in your own Unity games. The project is distributed under the Unity Companion License ("License") so this is the actual legal text determining what you can do.

    Show us what you make and let us know if you experience problems!

    We would love to see the projects you are using the FPS Sample to build. We would also love to hear from you if you have suggestions on how to improve the project in general or if you are experiencing problems here in this forum.

    All the best

    Unity Sample Game team

    Update 2018-10-31:

    Who is who on the FPS Sample team:

    Sune Kempf (suneke): Technical animator
    Mogens Hvidtfeldt (Mogens_H): Programmer
    Peter Andreasen (petera_unity): Lead programmer
    Jais Bredsted: Animator
    Janus Kirk Kirkegaard: Environment artist
    Martin Vestergaard Kümmel (Vestergaard): Technical art director
    Rune Stubbe (stubbesaurus): Programmer
    Last edited: Oct 31, 2018
    M_MG_S, MrJsmall, asphalt078 and 20 others like this.
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