I have this weird glitch, where on iPhone, if i fire many projectiles at high speed (3000 projectiles to be exact) they leave a ghost trail behind them. Trail that is visible on the screen, even after app goes in background. And it goes away after a few seconds. In screenshots the trail is not visible at all or i would have posted some. The projectiles are simple 2D objects with Circle Collider 2D, Rigidbody 2D and a sprite renderer. I'm not using any trail renderers and the camera clear flags is set to Skybox. What could cause this?
I destroy the objects after they reach an edge, so i don't think there's more than 100 objects on screen at one time