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Weird tearing/glitch on Android (2D sidescroller)

Discussion in '2D' started by headlessstudio, Apr 21, 2020.

  1. headlessstudio

    headlessstudio

    Joined:
    Feb 25, 2016
    Posts:
    83
    I've tried everything and can't for the life of me figure out what is wrong. Disabling Vsync makes it even worse. We had a build of this on 2019.x and it was working perfectly, now we've updated to 2020.1.0b5 and we get this weird bug on Android (haven't tried iOS yet).

    Same issue happens with Standard pipeline and Universal RP (now we've updated to URP). Happens when building with Mono or IL2CPP.

    Tried enabling disabling multithreaded rendering and a bunch of more options/configurations. Nothing works.



    Please advise.

    Cheers,
    Artur Leao
     
  2. headlessstudio

    headlessstudio

    Joined:
    Feb 25, 2016
    Posts:
    83
    Found the problem, it was related to a third party camera script....