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WEird startup problem

Discussion in 'Editor & General Support' started by Wyldfire, Apr 5, 2006.

  1. Wyldfire

    Wyldfire

    Joined:
    Apr 5, 2006
    Posts:
    51
    Hello,

    I reported a problem starting Unity earlier using the bug report tool; the Console gives these messages:

    Initialize mono
    2006-04-04 20:18:53.159 Unity[1131] Could not connect the action CloseScene: to target of class NSApplication
    2006-04-04 20:18:53.159 Unity[1131] Could not connect the action SaveAsSceneToDisk: to target of class NSApplication
    2006-04-04 20:18:53.159 Unity[1131] Could not connect the action LoadSceneFromDisk: to target of class NSApplication
    2006-04-04 20:18:53.160 Unity[1131] Could not connect the action CompileScene: to target of class NSApplication
    2006-04-04 20:18:53.161 Unity[1131] Could not connect the action SaveAssets: to target of class NSApplication
    2006-04-04 20:18:53.162 Unity[1131] Could not connect the action NewProject: to target of class NSApplication
    2006-04-04 20:18:53.162 Unity[1131] Could not connect the action OpenProject: to target of class NSApplication
    2006-04-04 20:18:53.162 Unity[1131] Could not connect the action CompileSceneAutomatic: to target of class NSApplication
    2006-04-04 20:18:53.579 Unity[1131] MakeGuiBlock
    2006-04-04 20:18:53.617 Unity[1131] *** -[NSApplication applicationDidFinishLaunching:]: selector not recognized [self = 0xd1d1a0]
    2006-04-04 20:18:53.618 Unity[1131] Exception raised during posting of notification. Ignored. exception: *** -[NSApplication applicationDidFinishLaunching:]: selector not recognized [self = 0xd1d1a0]
    2006-04-04 20:19:04.126 Unity[1131] *** -[NSApplication applicationDidResignActive:]: selector not recognized [self = 0xd1d1a0]
    2006-04-04 20:19:04.127 Unity[1131] Exception raised during posting of notification. Ignored. exception: *** -[NSApplication applicationDidResignActive:]: selector not recognized [self = 0xd1d1a0]


    I'm writing here with an update, since I don't know how to send updates to the report sent earlier =)

    I figured out what causes the problem, it seems that Unity is severely alergic to Codetek Virtual Desktop. If I close that, the application will start and display its main window. However, the main window still seems broken - it opens a default project (and I can ask it to open others, like in the screenshot) but very little is displayed. I don't see any Console messages displayed that look bad anymore, though it does now spew a LOT of them on startup.

    Any ideas? I was really psyched to start learning this too =)

    I'm on a Dual G5 2GHz, running 10.4.6 with a Radeon X850 AGP card.
     

    Attached Files:

  2. Wyldfire

    Wyldfire

    Joined:
    Apr 5, 2006
    Posts:
    51
    Err, sorry, make that an X800 XT Radeon. Darn confusing model numbers ;)
     
  3. Wyldfire

    Wyldfire

    Joined:
    Apr 5, 2006
    Posts:
    51
    No one has any suggestions huh? I'm really kinda bummed that I can't get it to start up on my desktop machine.

    I've since downloaded and installed Unity on my MacBook, and it does work there. But for various reasons I'd very much rather work on my desktop. (also, 1.2.2 isn't Universal...)
     
  4. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    4,732
    I sent you an e-mail to cbackas at mac.com about this problem, but I haven't got a response.

    If you are using a different e-mail adress just contact me at joe at otee.dk
     
  5. Wyldfire

    Wyldfire

    Joined:
    Apr 5, 2006
    Posts:
    51
    No, that's the right email. I haven't seen anything - but maybe it got eaten by a spam filter? I got the notice from the board that I'd gotten a reply here... if you resend I'll watch for it.