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Weird squares in baked lightmap

Discussion in 'General Graphics' started by BeeBop1, Mar 10, 2015.

  1. BeeBop1

    BeeBop1

    Joined:
    Oct 5, 2013
    Posts:
    19
    Hi everyone, just wondering anyone would have any idea why i'm getting these odd square shapes in my baked lighting. I've tried turning off all meshes around it to make sure theres nothing bouncing on it but can't for the life of me work it out...
     

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  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Did you check generate UVs or are you using the UVs from your modelling package?