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Weird sprite/image rendering bug that's only happening on older iPads

Discussion in 'Editor & General Support' started by _Amael_, Sep 18, 2017.

  1. _Amael_

    _Amael_

    Joined:
    Aug 20, 2012
    Posts:
    19
    I've been using Unity to make an app for Android & iOS, and I've just discovered a weird graphics glitch that's only happening on older iPads (iPad 3 specifically):

    UI_glitch.jpg

    As you can see, the Sprites on the Image components either aren't properly rendering, or are only half being loaded from Resources (though script calls).

    This glitch wasn't present in previous versions of the app (using Unity 5.6) so I'm wondering if Unity 2017 has something to do with it. The app is working perfectly on Android, iPhone and iPad Pro and I'm at a loss about how to go about fixing this.

    I've tried adding Canvas components to the affected Images, and on their parents in the hierarchy, but it's not making any difference.

    Does anyone have any idea about what could be causing this? Or how to fix it?

    Many thanks