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Weird lighting issue after importing auto-rig

Discussion in 'Editor & General Support' started by z0code0z, Jan 7, 2020.

  1. z0code0z

    z0code0z

    Joined:
    Apr 10, 2018
    Posts:
    38
    I am having issues with my character model looking weird after using Mixamo auto-rig

    upload_2020-1-7_2-17-41.png

    on the left is how it should look, on the right is how it looks AFTER using the auto-rig and then importing

    How do i fix this?

    Thanks for any help!
     
  2. z0code0z

    z0code0z

    Joined:
    Apr 10, 2018
    Posts:
    38
    I noticed that if I replace the skinned mesh renderer with normal mesh renderer, its fixed but then the rig is "broken"

    Still don't know how to fix the lighting issue so any help is appreciated!
     
  3. z0code0z

    z0code0z

    Joined:
    Apr 10, 2018
    Posts:
    38
    I figured it out!!!

    In blender, before exporting as fbx, apply all transforms by doing ctrl+a then selecting apply all transforms!