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Weird light or reflection problem

Discussion in 'General Graphics' started by Eths, Jun 22, 2016.

  1. Eths

    Eths

    Joined:
    Mar 5, 2015
    Posts:
    184
    so hello guys, I currently have an game which has a light and 2 reflection probes, so everything is fine in the editor, however when I export the game to webgl I get this problem


    but when I increase the field of view in game, I don't see this color anymore, it is in all the sides so I don't know what is it, any tips? and please notice that this color changes everytime I restart the game so I don't know.

     
  2. Eths

    Eths

    Joined:
    Mar 5, 2015
    Posts:
    184
    Any one knows how to solve it?
     
  3. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,021
    I don't know what I'm looking at. You also have broken images.
     
  4. Eths

    Eths

    Joined:
    Mar 5, 2015
    Posts:
    184
    here is the problem: http://i.imgur.com/sjTo82F.jpg you see the yellow lights? these lights are in the corners and some other places, but when I increase the field of view to see it it disappears: http://i.imgur.com/OIT5KAD.jpg
     
  5. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,021
    Oh, those yellow bits in the distance, right?

    Check all the mip levels if the texture. Do they look ok?
     
  6. Eths

    Eths

    Joined:
    Mar 5, 2015
    Posts:
    184
    I am loading a new texture from the WWW request, maybe there is something I need to set in that texture to solve the problem?
     
  7. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,021
    Sorry, not sure :/