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Bug Weird issue when baking Lightmaps.

Discussion in 'Global Illumination' started by FiveFingerStudios, May 29, 2023.

  1. FiveFingerStudios

    FiveFingerStudios

    Joined:
    Apr 22, 2016
    Posts:
    510
    I currently bake multiple scenes at once as each level is made up of multiple scenes. I recently upgraded from 2018.4 where I had not issues to 2021.3.23f1.

    When I bake the scenes, after the bake everything look black, like there is no global illumination. BUT if I close all of the scenes and open them back up, they look normal. The light bake looks good.

    The issue for me is that I have a script that gathers Reflection probe data after the bake. But since everything is black, the reflection probes are rendered incorrectly. I have to manually close all scenes, reopen them then render the reflection probes again. Which is a pain, because my whole bake process is currently automated.

    Anyone else experienced this? If so, how did you fix it?
     

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