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Weird ilumination/shadows to mesh when I import from MagicaVoxel

Discussion in 'General Graphics' started by EpicidadSoftware, Nov 7, 2021.

  1. EpicidadSoftware

    EpicidadSoftware

    Joined:
    Apr 18, 2013
    Posts:
    1
    I made a 3D model in Magica Voxel which looks like this:
    upload_2021-11-8_0-39-26.png
    And when I import the model to unity, it ends up looking like this:
    upload_2021-11-8_0-39-12.png

    Does anyone know why it has this strange shadows
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Check mesh importer settings. Chances are something is wrong with mesh smoothing and/or normals. It's also worth checking export settings in Magicavoxel, or contacting the dev directly.