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Question Weird huge light spot reflected by terrain in Editor when targeted iOS

Discussion in 'Universal Render Pipeline' started by yyhvs1995, Nov 3, 2021.

  1. yyhvs1995

    yyhvs1995

    Joined:
    Nov 29, 2019
    Posts:
    1
    Hello all,

    Basically I've updated my personal project to Unity 2021.2.0f1, and I've got an unexpected huge and bright light spot reflected by terrain.
    I've set up a simple scene for this problem, in the following screenshot, there's only several cubes, one terrain and a directional light.


    To give you more information, I don't have this problem when switching editor to Android, you can confirm it in the following screenshot. (I do notice that the terrain is slightly brighter when targeted iOS)


    Following some more screenshots, hope these will help you understand more my problem,
    1. The position of light spot will follow the editor camera

    2. The position of light spot will also follow the rotation of the directional light


    3. Its brightness is related with the strength of directional light

    4. Clear baked lighting and regenerate has not effect
    5. Problem persists after changing sky box and sun source to None

    Environment

    Operating system: macOS 12.0.1 (21A559) with Apple silicon
    Unity version: 2021.2.0f1 (Apple silicon)
    URP version: 12.1.0
    Post-processing is disabled in Forward Renderer

    Perhaps there's just a new feature that I forgot to switch off, any help would be greatly appreciated.

    Thanks,
    Y Yang
     
    Last edited: Nov 3, 2021
  2. Joseacco

    Joseacco

    Joined:
    Feb 7, 2019
    Posts:
    5
    Hi, I'm having the same issue, were you able to fix this one?
     
  3. Joseacco

    Joseacco

    Joined:
    Feb 7, 2019
    Posts:
    5
    Just FYI one way to make it less obvious, is to add normal maps to all textures and make sure you have the glossiness down in the texture map.

    Btw, this issue is present (at least for me) only on iOS
     
  4. BVGuled

    BVGuled

    Joined:
    Nov 25, 2017
    Posts:
    5
    I have faced similer issue, it got fixed by changing setting in the "environment reflections -> source -> from skybox to custome
     

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