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Question Weird graphics after importing psd

Discussion in '2D' started by Jameszxg, Aug 19, 2021.

  1. Jameszxg

    Jameszxg

    Joined:
    Dec 25, 2018
    Posts:
    2
    Last edited: Aug 19, 2021
  2. Xiangting_Su

    Xiangting_Su

    Unity Technologies

    Joined:
    Sep 22, 2020
    Posts:
    223
    Hey @Jameszxg I managed to fix it by updating the Photoshop Channels back to RGB, Red, Green and Blue.

    Unity PSD Importer.png

    Before
    Channels Before.png

    After
    Channels After.png

    It wasn't the issue of your PSD Importer settings nor with URP. So no worries on that. Just a small note, if you are importing the PSB to use it as a single Sprite, you may consider changing your Sprite Mode to Single.(You can keep it as Multiple if you would like the option of slicing up the Sprite into multiple Sprite Rects in the Sprite Editor later.)

    Sprite Mode Single.png

    Here's the Village - RGB Channels.psd if you are interested. (I could only upload it in .psd as the forum doesn't support .psb. Remember to rename it to .psb before dragging it into Unity. ;))
     

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