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Weird Error Being spammed after porting

Discussion in 'Unity 5 Pre-order Beta' started by Lord_Meshadieme, Oct 30, 2014.

  1. Lord_Meshadieme

    Lord_Meshadieme

    Joined:
    Oct 30, 2014
    Posts:
    6
    Hello,

    Been getting this error consistently after porting to Unity 5 even after various fixes to other aspect that were broken after the port, although it does not seem to be whats causing the problems. From the looks of it it may be an editor (UI?) bug or trigger based collider bug (feels more like a warning than an error as it does not break play mode).

    m_TriggerStayStates.find(pair) != m_TriggerStayStates.end()

    Not sure what this is but i thought id put it out there, as i was not getting a single hit in any searches.

    Regards,
     
  2. MrScrumbles001

    MrScrumbles001

    Joined:
    Jun 7, 2013
    Posts:
    18
    I second that, it only shows up when I load up certain scenes. I have no idea what it is.
     
  3. northman

    northman

    Joined:
    Feb 28, 2008
    Posts:
    143
    I got the same problem.
     
  4. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,667
    There really should be an option to submit bug reports to let Unity know about that kind of issue. Wouldn't it be fantastic if there was some option like "Help -> Submit a Bug"?
     
  5. breakspirit

    breakspirit

    Joined:
    Aug 11, 2013
    Posts:
    30
    Did you guys ever figure out why you get this error? I also get it when changing scenes. For me, it only happens when I've got certain assets maintaining their state between scenes. I don't see any negative effects from it, it just spams in my console a couple dozen times.
     
  6. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,797
    Agreed, that would be a great feature!

    Perhaps if the people with bugs looked if the feature was there, it might appear!