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Weird animation after add rigidbody

Discussion in 'Animation' started by REDCRAFT123, Mar 1, 2021.

  1. REDCRAFT123

    REDCRAFT123

    Joined:
    Nov 6, 2019
    Posts:
    2
    I make a spearman in blender with animation and export to unity. The attack animation i make in blender was spearman will turn from 0 to 90°, attack, then 90° to 0
    Here is the problem:
    1. Work well in blender and unity but after add rigidbody to spearman, the animation wont turn properly(maybe just turn 20°/30°)
    2. Try and error, i found out if turn on extrapolate will work but what is that. Can someone explain because i new in unity.
    Anyway to fix this? Thx
     
  2. REDCRAFT123

    REDCRAFT123

    Joined:
    Nov 6, 2019
    Posts:
    2
    And also will extrapolate reduce performance in mobile? Because I going to add a lot of spearman in the game