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Question WebXR: Support headset, mobile and desktop?

Discussion in 'VR' started by hyposecant, Apr 24, 2023.

  1. hyposecant


    Oct 8, 2020
    Is it possible to create an app in Unity and have it support WebXR/controllers on headsets, WebGL/touch on mobile and WebGL/keyboard/mouse on desktop in one app bundle? In Three.js this is fairly straight forward by forking code depending on the platform. I know Unity is not ideal for web because of the large file size but I just want to know if it's an option.