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WebSocket usage in 5.1?

Discussion in 'Multiplayer' started by Dynamoid-Megan, Jun 9, 2015.

  1. Dynamoid-Megan

    Dynamoid-Megan

    Joined:
    Apr 16, 2015
    Posts:
    72
    I am currently using the BestHTTP Pro asset to open a connection and send API requests to a webserver.

    Is there a way to use WebSockets without a plugin, for standalone Windows and OS X projects using 5.1 and UNet?
     
  2. aabramychev

    aabramychev

    Unity Technologies

    Joined:
    Jul 17, 2012
    Posts:
    574
    So far on transport layer only.
    in the demo folder llapi example works using udp socket or as web application using websockets (you need compile them as webgl and use as client)

    we are working on full support hlapi under web right now, but i cannot promise that this work will finish tomorrow:(