Is there any way to use something like UnityWebRequests to recieve assetBundles from a server? or an individual image/sound. Thanks in advance,
Hi @ZyXeM You can stream images and audio files by not embedding them in your build (embedded assets are exported as data URLs). Use the Assets section of the Tiny settings (in the Project Settings window) to configure individual assets. Right-click on an asset in the list to override its export settings. See this manual page for more details.