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Webrequest for addressables

Discussion in 'Addressables' started by vhailor1980, Feb 6, 2020.

  1. vhailor1980

    vhailor1980

    Joined:
    Jul 21, 2017
    Posts:
    5
    Hi

    I'm trying to find a way to customize the webrequest used by the addressable system to get the bundles.
    Currently I know how to use signed url to enable the usage of tokens. But there is a way to set how the assetbundle is retrieved from the remote?
    All I can see sniffing around the addressable package are provider using directly assetbundle.get() functions, which would mean I should create providers using UnityWebRequestAssetBundle.GetAssetBundle and then I can personalize it.

    Is that right? What would you suggest to do? I try to suggest way that steer clear of anything that deal directly with assetbundle and this seem a bit of a hack.

    Thanks for any thoughts! :)