Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Question WebGPU by URP in 2023.3.0b

Discussion in 'Unity 6 Beta' started by Satton38, Jan 12, 2024.

  1. Satton38

    Satton38

    Joined:
    Aug 7, 2017
    Posts:
    2
    I created a WebGPU application (URP) using Unity 2023.3.0a17, and it worked correctly. However, after upgrading this project to Unity 2023.3.0b1, the application no longer functions properly. After the splash screen, only a black screen is displayed. It works correctly when setting the Graphics APIs to WebGL2 only. (same as 2023.3.0b2)

    I tried creating a new minimal project in the beta version, not upgrading from the alpha version. In this case, WebGPU works correctly with the Built-In render pipeline, but it does not work properly with the URP. Are there any missing settings or steps I should take? Or is WebGPU in the beta version not compatible with URP?
     
    Last edited: Jan 12, 2024
  2. snipshotmedia

    snipshotmedia

    Joined:
    Nov 13, 2023
    Posts:
    15
    I also have this issue
     
  3. Satton38

    Satton38

    Joined:
    Aug 7, 2017
    Posts:
    2
    When I tried building the same URP project again with Unity 6000.0.0b12, both WebGPU and WebGL worked properly this time.
     
    newguy123 and DevDunk like this.