I am able to upload my game to Kongregate but the game itself is just a complete mess and I was wondering if someone could look over the steps I take and find the problem. The game works wonderfully in the IDE but I can not seem to get it to work well on Kongregate.. ontop of there is this huge issues with lag. 1.) Code the game, following the Space Shooter tutorial. 2.) Build the game in WebGL (Preview): Player settings > Other Settings > Stripping Level > Use Micro Mscorlib. Player settings > Publish Settings > Enable Exceptions > None.3.) Convert the "Release" folder into a .zip 3.) Upload the index.html to Kong along with additional file "Release.zip" 4.) This sits in the space where the game is for about 30 seconds. 5.) The game finally loads, but there is a horrible delay and moments where the game freezes.