Search Unity

WebGL + Substance runtime generation

Discussion in 'Web' started by LastLance, Jul 30, 2015.

  1. LastLance

    LastLance

    Joined:
    Feb 22, 2015
    Posts:
    52
    So, needs some advice about: "How to make workable generated substance with WebGl build". For makes it clear - substance is a part of gameplay, so, i'm really need it in WebGl works nicely, correctly and as fast as it can be. Gets error at building progress:

    "error CS0234: The type or namespace name ProceduralMaterial' does not exist in the namespaceUnityEngine'. Are you missing an assembly reference?"

    So, if i'm do wrong - show the way, if there any trick or etc - show me the way to dig it in.
     
  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    We don't support Substance on this platform, yet.