Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. The 2023.1 beta is now available for testing. To find out what's new, have a look at our 2023.1 feature highlights.
    Dismiss Notice

WebGL sprites show edge seams

Discussion in 'Unity 5 Pre-order Beta' started by Ceromil, Oct 27, 2014.

  1. Ceromil

    Ceromil

    Joined:
    Apr 22, 2013
    Posts:
    7
    I've been playing around with the new export-to-webgl feature for my 2D game and found that 2d tiles are not rendered correctly.

    The tiles I'm using are 8x8 pixels with an import setting of 8 pixels per unit and are separated by 1 unit, so the fit should be perfect (and it is, in every platform except webgl).

    Here is an image showing how it looks:


    I hope this gets fixed soon as it's completely necessary for tile based 2D games.
     

    Attached Files:

  2. RalphH

    RalphH

    Unity Technologies

    Joined:
    Dec 22, 2011
    Posts:
    592
    Hi. Please file a bug with this project through the bugreporter and we'll get it fixed.
     
  3. Ceromil

    Ceromil

    Joined:
    Apr 22, 2013
    Posts:
    7
    It appears it happens with a script of my own. I'll look forward into it before submitting the bug.