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WebGL Socket SSL Issue, with Facebook Canvas

Discussion in 'Connected Games' started by Illusive_Justin, Jul 28, 2016.

  1. Illusive_Justin


    Jul 28, 2016
    I'm experiencing an issue where I receive an error:

    Uncaught SecurityError: Failed to construct 'WebSocket': An insecure WebSocket connection may not be initiated from a page loaded over HTTPS

    I can't find a set of parameters which allows me to tell the NetworkManager to connect over WSS.

    This post from April implies that it isn't a feature implemented by the network team.

    Is there a way to resolve this without using a proxy to bypass secure connections entirely?
  2. Gameccino


    Aug 1, 2012
    did you found any solution/workaround?
  3. ShantuApps


    Apr 25, 2016
    Hi, Do you have any solution for that ? I am having the same problem :/(