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WebGL shadow error in chrome?

Discussion in 'WebGL' started by LovattoStudio, May 20, 2016.

  1. LovattoStudio

    LovattoStudio

    Joined:
    Feb 11, 2015
    Posts:
    15
    Hi.

    I have a made a demo build for WebGL with Unity 5.3.4p6 but I notify of a error in chrome with the shadows, this not happen in Firefox.

    Look the differences between Chrome and firefox with the same build, where in firefox look how supposed to be:

    Firefox:

    Chrome:


    This is a bug? or maybe some features not work on chrome?
    Any help is appreciated,

    BTW, this is the quality settings that I use for:


    Kind Regards.
     
  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    I don't think it's a known issue. do you have any more info? like: OS, version of chrome, rendering path (forward/deferred)
     
  3. LovattoStudio

    LovattoStudio

    Joined:
    Feb 11, 2015
    Posts:
    15
    Thanks for response.

    Sure, here are more info:

    Chrome version: 50.0.2661.102 m
    OS: Window 10
    Unity: 5.3.5f1
    Other Settings: (Camera use Player Settings rendering)


    Regards.
     
  4. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    thanks for the information. I don't see anything suspicious there.

    You could also try with Chrome Canary and see if you can still repro the problem. If so, then I'd like to take a look at a repro project. If you do submit a bug report please post the bug # here.