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WebGL shading problem - sploches/banding

Discussion in 'Unity 5 Pre-order Beta' started by HarpSeal1, Feb 17, 2015.

  1. HarpSeal1

    HarpSeal1

    Joined:
    Oct 23, 2013
    Posts:
    35
    Hi Everyone,
    I've noticed in my project when built with webgl the geometry seems to have this strange splochy gloss/banding over them. It will "swim" when the camera moves. Any ideas for a work around or how I can troubleshoot to submit a bug report? Thanks!
     

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    ROBYER1 likes this.