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WebGL Resource issues

Discussion in 'Linux Editor' started by darkoverlordofdata, Dec 1, 2015.

  1. darkoverlordofdata

    darkoverlordofdata

    Joined:
    Nov 18, 2015
    Posts:
    6
    I've generated a webgl build of my project using Unity 5.2.2f1. Mechanically, it works, performance is even pretty good. But I have problems with fonts and sounds.

    • The sound effects do not play at all.
    • When I use *.ttf or *.otf for button text, the page crashes
    • When I switch to bitmap fonts, the page loads, but the text is garbled with artifacts, see this:
    Screenshot from 2015-12-01 09:50:11.png
    It runs great when I build it for desktop or android, everything works as expected. It's just the webgl build that has problems.
     
  2. Wrymnn

    Wrymnn

    Joined:
    Sep 24, 2014
    Posts:
    312
    Same problem here with the bitmap fonts, any info would be highly appreciated
     
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