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Feature Request WebGL platform support for Entities Graphics

Discussion in 'Graphics Dev Blitz Day 2023 - Q&A' started by optimise, May 25, 2023.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,129
    Until now Entities Graphics still can't support WebGL platform. Any plan to make it support in future release? And also currently what's reason behind it why it can't support WebGL platform properly?
     
  2. IsaacsUnity

    IsaacsUnity

    Unity Technologies

    Joined:
    Mar 1, 2022
    Posts:
    94
    Hey optimise! We're still in the process of exploring the possibility of Entities Graphics supporting WebGL. Entities graphics requires compute shaders, which WebGL does not support easily so the discovery process here will take some time.
    In the meantime, we're working on the compatibility of the Entities package (com.unity.entities) with the WebGL platform, and you should be able to render Entities to WebGL by syncing to GameObjects, without having to depend on the Entities Graphics package. Hope that helps!
     
    GDevTeam and optimise like this.