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WebGL on iOS: empty scene test build does not work on reload

Discussion in 'WebGL' started by 39thstreet, Oct 22, 2018.

  1. 39thstreet

    39thstreet

    Joined:
    Jan 30, 2012
    Posts:
    104
    Have tried a few simple projects as well as an empty scene and am experiencing the same issues with Safari and Chrome on iOS.

    First load: unity loads fine (usually in about 5 seconds)
    Second and subsequent loads: Hangs with loading bar at 90%, never completes.

    I can replicate this every time on an iPhone by restarting the app / flushing browser cache.

    Any ideas what might be causing this?

    Thanks!
     
  2. 39thstreet

    39thstreet

    Joined:
    Jan 30, 2012
    Posts:
    104