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WebGL On Edge:Doesn't work

Discussion in 'WebGL' started by moljerc, Jul 12, 2018.

  1. moljerc

    moljerc

    Joined:
    Mar 6, 2015
    Posts:
    12

    My WebGL project is deployed on my local server like IIS.I use the unity 2018 to publish a null project. And I use WebAPI 1.0.
    My settings .
    upload_2018-7-12_11-12-47.png
    My webconfig: upload_2018-7-12_11-19-5.png
    I get an error like this On Microsoft Edge. But It works On Chrome/Firefox/360
    upload_2018-7-12_11-6-3.png upload_2018-7-12_11-9-43.png
    But it worked even if open local file before On Edge. Please help me .Please! Please!
     

    Attached Files:

  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    I have seen a similar issue on other browsers and it's usually fixed by clearing the cache or creating a new user profile. I think it's worth trying the same on Edge.
     
  3. moljerc

    moljerc

    Joined:
    Mar 6, 2015
    Posts:
    12
    I didn't do anything but it works.:) Maybe It's Edge's mistake. XDXD
     
  4. KevinCodes4Food

    KevinCodes4Food

    Joined:
    Dec 6, 2013
    Posts:
    61
    Thanks for the hint, Marco-Trivellato! I recently upgraded from Unity 2018.4.13f1 to Unity 2019.2.14f1 and was having issues with Unity WebGL builds reloading in a loop on Edge. Clearing all caches and data on the Edge browser corrected the issue and Unity 2019.2 WebGL works now.