Search Unity

WebGL Mouse X and Y (only) Negative Relative Missed on small values.

Discussion in 'Web' started by anarcheril, May 3, 2020.

  1. anarcheril

    anarcheril

    Joined:
    Jan 8, 2013
    Posts:
    23
    Link to the build: https://anarcheril.itch.io/precursor
    Pass: hotdog

    Problem?: (Right click) - If you slowly move your mouse to the left or up, the input to rotate the camera is nullified, only in webGL.

    I recently made the move to the new input system hoping it would fix this, and I'm using an adapted version of the "Free Camera" included script.

    Any ideas?
     
    Last edited: May 8, 2020
  2. roka

    roka

    Joined:
    Sep 12, 2010
    Posts:
    598
    A password is required to view this page
     
  3. elliotfriesen

    elliotfriesen

    Joined:
    Mar 17, 2020
    Posts:
    71
    go To edit, then project settings, then input, then go to mouse x and mouse y and make dead zone equal to 0 and it might work
     
  4. roka

    roka

    Joined:
    Sep 12, 2010
    Posts:
    598
    man this page is protected ......
    You have access because you are connected with your account.
    Disconnect and see.....
     
  5. anarcheril

    anarcheril

    Joined:
    Jan 8, 2013
    Posts:
    23
    Big derp, sorry lads, many all nighters. Fixed in OP. Pass: hotdog
     
  6. anarcheril

    anarcheril

    Joined:
    Jan 8, 2013
    Posts:
    23
    Anyone?