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WebGL Issue with Safari

Discussion in 'Web' started by CraCrePMKearley, Dec 3, 2015.

  1. CraCrePMKearley

    CraCrePMKearley

    Joined:
    Aug 28, 2015
    Posts:
    3
    Hello, I've been getting an issue with my WebGL build on Safari and despite searching for any information on it I am at a loss.
    Every time I load my build of Safari I get a DOM IDBDatabase Exception (shown below). However when I build a new empty WebGL build Safari can load it with no issue.



    The only remotely substatial information I have managed to find is over a year old:
    https://github.com/pouchdb/pouchdb/issues/2533

    Has anyone else encountered this issue, is there a known solution or is it an unavoidable problem?
     
  2. jonas-echterhoff

    jonas-echterhoff

    Unity Technologies

    Joined:
    Aug 18, 2005
    Posts:
    1,666
    this seems to be related to the "Data caching" option in the webgl build settings - try turning that off.

    That said, I don't know what is causing the problem. Which version of Safari is this?
     
  3. CraCrePMKearley

    CraCrePMKearley

    Joined:
    Aug 28, 2015
    Posts:
    3
    Safari version is: 9.0.1 running on Yosemite 10.10.5

    I will try turning off Data Caching and get back to you.
     
  4. CraCrePMKearley

    CraCrePMKearley

    Joined:
    Aug 28, 2015
    Posts:
    3
    Have taken Data Caching off and uploaded it and it was a success and seems to work perfectly.
    Thank you so much for the speedy response and solution.
     
  5. Threepwood

    Threepwood

    Joined:
    Jul 23, 2009
    Posts:
    95
    Had the same issue as the original poster in Safari.

    Turning of Data Caching in Player Settings/WebGL worked fine. Sure, they have to re-download the game, but I was looking to use this for Ludum Dare and the game is < 10 megs, so it's a non issue. WebGL seems to work well for 2D in Chrome, Firefox, and now Safari (with the setting change above). Also nice to see that the /Release folder is compressed and tiny now.
     
  6. DimensionU

    DimensionU

    Joined:
    Aug 1, 2013
    Posts:
    43
    Hi jonas echterhoff,

    FYI, having data caching enabled also breaks Chrome on Chromebooks.

    Thanks,

    Ben
     
  7. bigbrainz

    bigbrainz

    Joined:
    Jul 21, 2015
    Posts:
    177
    It's working for us now on Chromebooks, but still breaks Safari . . . would be really nice to get this baby working:)