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WebGL & IL2CPP

Discussion in '5.5 Beta' started by EParent, Sep 28, 2016.

  1. EParent

    EParent

    Joined:
    Feb 13, 2015
    Posts:
    36
    Hi,
    I'm having problems building for Webgl. When my project is building and reach the step "Connecting managed assemblies to C++" it crashes and in my console I see "IL2CPP.exe"

    I work with 5.5.0b5 on Windows 10

    I see 2 errors


    1st

    Failed running C:\Program Files\Unity 5.5.0b5\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets /../Temp/StagingArea/Data\Native\build.js" --cachedirectory="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets\..\Library/il2cpp_cache" --compiler-flags="-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --linker-flags="-s PRECISE_F32=2 -s DISABLE_EXCEPTION_CATCHING=1 --memory-init-file 1 -O3 -s NO_EXIT_RUNTIME=1 -g0 -s USE_WEBGL2=1 -s TOTAL_MEMORY=268435456 --separate-asm --emit-symbol-map --output_eol linux -s MEMFS_APPEND_TO_TYPED_ARRAYS=1 " --js-pre="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\FileSystem.js" --js-pre="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\MediaDevices.js" --js-pre="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\SendMessage.js" --js-pre="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\ExceptionLogger.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Audio.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Cursor.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Eval.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\FileSystem.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Logging.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\SystemInfo.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\UnetWebSocket.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\WebCam.js" --js-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\WebRequest.js" --js-libraries="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets\Plugins\WebGL\GameSparks.jslib" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AIModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AnimationModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AudioModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ClothModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CloudWebServicesModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CoreModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CrashReportingModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_IMGUIModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_JSONSerializeModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ParticlesLegacyModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ParticleSystemModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_Physics2DModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_PhysicsModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_TerrainModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_TerrainPhysicsModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_TextRenderingModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UIModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UmbraModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UNETModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityAdsModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityAnalyticsModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityConnectModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityWebRequestModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_VehiclesModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_VideoModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_VRModule_Dynamic.bc" --additional-libraries="C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_WebModule_Dynamic.bc" --additional-libraries="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets\Plugins\Android\libGoogleAnalyticsServices.jar" --extra-types.file="C:\Program Files\Unity 5.5.0b5\Editor\Data\il2cpp\il2cpp_default_extra_types.txt" --assembly="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll" --assembly="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll" --assembly="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\Managed\UnityEngine.dll" --generatedcppdir="C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\il2cppOutput"

    stdout:
    Building build.js with EmscriptenToolChain.
    Output directory: C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\Native
    Cache directory: C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Library\il2cpp_cache
    ObjectFiles: 451 of which compiled: 0
    Total compilation time: 24419 milliseconds.
    Response file: C:\Users\Elizabeth Parent\AppData\Local\Temp\_2004548073\response.rsp
    il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc" -o "C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\Native\build.js" -s PRECISE_F32=2 -s DISABLE_EXCEPTION_CATCHING=1 --memory-init-file 1 -O3 -s NO_EXIT_RUNTIME=1 -g0 -s USE_WEBGL2=1 -s TOTAL_MEMORY=268435456 --separate-asm --emit-symbol-map --output_eol linux -s MEMFS_APPEND_TO_TYPED_ARRAYS=1 --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\FileSystem.js" --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\MediaDevices.js" --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\SendMessage.js" --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\ExceptionLogger.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Audio.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Cursor.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Eval.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\FileSystem.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Logging.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\SystemInfo.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\UnetWebSocket.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\WebCam.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\WebRequest.js" --js-library "C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets\Plugins\WebGL\GameSparks.jslib" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AIModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AnimationModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AudioModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ClothModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CloudWebServicesModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CoreModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CrashReportingModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_IMGUIModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_JSONSerializeModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ParticlesLegacyModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ParticleSystemModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_Physics2DModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_PhysicsModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_TerrainModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_TerrainPhysicsModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_TextRenderingModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UIModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UmbraModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UNETModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityAdsModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityAnalyticsModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityConnectModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_UnityWebRequestModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_VehiclesModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_VideoModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_VRModule_Dynamic.bc" "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_WebModule_Dynamic.bc" "C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets\Plugins\Android\libGoogleAnalyticsServices.jar" @"C:\Users\Elizabeth Parent\AppData\Local\Temp\_2004548073\response.rsp"

    WARNING:root:did not see a source tree above or next to the LLVM root directory (guessing based on directory of C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_FastComp_Win\llc), could not verify version numbers match
    INFO:root:(Emscripten: Running sanity checks)
    WARNING:root:java does not seem to exist, required for closure compiler, which is optional (define JAVA in C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\emscripten.config if you want it)
    WARNING:root:closure compiler will not be available
    ERROR:root:C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Assets\Plugins\Android\libGoogleAnalyticsServices.jar: Input file has an unknown suffix, don't know what to do with it!


    � Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(IEnumerable`1 objectFiles, CppToolChainContext toolChainContext)
    � Unity.IL2CPP.Building.CppProgramBuilder.Build()
    � il2cpp.Program.DoRun(String[] args)
    � il2cpp.Program.Run(String[] args)
    � il2cpp.Program.Main(String[] args)
    stderr:

    Exception non g�r�e�: Unity.IL2CPP.Building.BuilderFailedException: "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc" -o "C:\Users\Elizabeth Parent\Documents\Source_Unity\Projets\Solitaire\Temp\StagingArea\Data\Native\build.js" -s PRECISE_F32=2 -s DISABLE_EXCEPTION_CATCHING=1 --memory-init-file 1 -O3 -s NO_EXIT_RUNTIME=1 -g0 -s USE_WEBGL2=1 -s TOTAL_MEMORY=268435456 --separate-asm --emit-symbol-map --output_eol linux -s MEMFS_APPEND_TO_TYPED_ARRAYS=1 --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\FileSystem.js" --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\MediaDevices.js" --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\prejs\SendMessage.js" --pre-js "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\ExceptionLogger.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Audio.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\Cursor.js" --js-library "C:\Program Files\Unity 5.5.0b5\Editor\Data\PlaybackEngines\WebG<message truncated>



    2nd

    Exception: C:\Program Files\Unity 5.5.0b5\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
    UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1 setupStartInfo) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:98)
    UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (ICollection`1 userAssemblies, System.String outputDirectory, System.String workingDirectory) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:250)
    UnityEditorInternal.IL2CPPBuilder.Run () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:113)
    UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action`1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry, Boolean developmentBuild) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:39)
    UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:560)
    UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)
    UnityEditor.HostView:OnGUI()

    Anyone ?
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    Did by any chance you mark that as compatible with WebGL?
     
  3. EParent

    EParent

    Joined:
    Feb 13, 2015
    Posts:
    36
    Sorry, don't remember. I go back and took 5.5.0b3 and the error not showing

    Sorry for my english.