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WebGL from 5.3 with SetQualityLevel bug.

Discussion in 'WebGL' started by Slyrfecso1, Dec 16, 2015.

  1. Slyrfecso1

    Slyrfecso1

    Joined:
    Jul 16, 2012
    Posts:
    100
    Hi,

    I have used the SetQualityLevel.
    http://docs.unity3d.com/ScriptReference/QualitySettings.SetQualityLevel.html

    The light is switching darker, when I change the Quality Levels.
    Here is a screen record from my project and from the bug.
    http://terberendezo.alexbutor.hu/Unity_quality_settings.mov

    I used WEBGL Debug Console to identify the problem and I got this error message:
    Try to reload assets from disk that is not stored on disk.
    Warning : changing antialiasing setting after startup is not support in WebGL.



    Any Idea why?
     
  2. Slyrfecso1

    Slyrfecso1

    Joined:
    Jul 16, 2012
    Posts:
    100
    I have found the problem.
    If I change the texture quality in Unity Inspector between Full res and Quarter res, then the light is changing darker,
    but when I use the same Texture res on all SetQuality then everything is ok.

    Unity please repair this in the next free Update, because I need to give the chance for people to changing the best quality with different texture resolutions in my project.

    Thanks.
     
  3. Slyrfecso1

    Slyrfecso1

    Joined:
    Jul 16, 2012
    Posts:
    100
    Unity PLEASE answer to me!!!
     
  4. jonas-echterhoff

    jonas-echterhoff

    Unity Technologies

    Joined:
    Aug 18, 2005
    Posts:
    1,633
    Did you file a bug report with a repro case? If yes, please post the case number here!
     
    kenshin and diekeure like this.
  5. Slyrfecso1

    Slyrfecso1

    Joined:
    Jul 16, 2012
    Posts:
    100
    Dear Jonas,

    I have made and sent the repro.
    You can find it on Case 756793.

    Thanks, I'm very curious to your helpful answer

    One more thing:
    Merry Christmas and Happy New Year
    for Unity Team.
     
    Last edited: Dec 24, 2015
  6. Slyrfecso1

    Slyrfecso1

    Joined:
    Jul 16, 2012
    Posts:
    100
    I have seen that "on the disk stored" has repaired in the new Unity 5.3.4. but
    the light problem isn't solved.
    If I change the texture quality settings, then I get this error.

    I would like to ask, have you seen my Case 756793?
    Thanks.
     
    Last edited: Mar 19, 2016