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WebGL Freeze logfile

Discussion in 'Unity 5 Pre-order Beta' started by any_user, Oct 28, 2014.

  1. any_user

    any_user

    Joined:
    Oct 19, 2008
    Posts:
    374
    I'm experiencing a freeze of the browser (chrome, ff, safari) when I run a non-development WebGL build of my project. I have to "force quit" it, so I can't access the js console to figure out what's happening – Is there a logfile I could look at somewhere outside the browser?

    Is it actually possible to connect the debugger to webgl? If it is, it doesn't work for me.
     
  2. RalphH

    RalphH

    Administrator

    Joined:
    Dec 22, 2011
    Posts:
    592
    Unfortunately a bug snuck in, in which we omit needed information from release builds. We fixed this and it has landed for one of the following betas.

    Missing information is managed stack sentry, so anything that uses the callstack (this can be internal calls for corlib) can get into an infinite loop.
     
  3. any_user

    any_user

    Joined:
    Oct 19, 2008
    Posts:
    374
    Ok, great!