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WebGL Firefox on Windows not recognized by the build

Discussion in 'Unity 5 Pre-order Beta' started by Checco-Esimple, Nov 26, 2014.

  1. Checco-Esimple

    Checco-Esimple

    Joined:
    Feb 14, 2008
    Posts:
    82
    Hi

    we are testing unity 5b14 WebGL support, but when just after hitting enter on the page URL, Firefox (last available version, 33.1) alerts telling that "You need a browser which supports WebGL to run this content. Try installing Firefox."

    You can see the problem from the screenshot.

    The same build works correctly on Firefox for Mac.
     

    Attached Files:

  2. jonas-echterhoff

    jonas-echterhoff

    Unity Technologies

    Joined:
    Aug 18, 2005
    Posts:
    1,666
    Maybe the GPU on your windows machine does not support WebGL? You can check here: http://get.webgl.org
     
  3. Checco-Esimple

    Checco-Esimple

    Joined:
    Feb 14, 2008
    Posts:
    82
    Hi Jonas. On the same windows machine it is working correctly on Chrome but not in FF.

    So you're partially right, is firefox that doesn't support my graphic setup (it's a parallel 10 Windows 8.1 virtual machine with DirectX 10 + Direct 3D enabled)

    By the way I find the flag to force FF to startup the webgl also on "unsupported" graphic cards, since it could be useful for other users, I'll share the method:

    The flag webgl.force-enabled must be set to True, under about:config

    Thanks for the quick answer.