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[WebGL] failed w/ unity shading language

Discussion in 'Web' started by mnml_, Sep 2, 2015.

  1. mnml_

    mnml_

    Joined:
    Jun 17, 2015
    Posts:
    44
    I tried and tried, and wasn't able to accomplish shaded volume rendering with unity shading (in webgl)

    after dropping unity and simply using three.js w/ simple fragment and vertexshading i did this