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Question Webgl crash on mobile

Discussion in 'WebGL' started by hugopok, Apr 24, 2022.

  1. hugopok

    hugopok

    Joined:
    Mar 30, 2016
    Posts:
    44
    Hello guys, i am struggling with a problem, i have a webgl project which, sometimes crash on android and ios, or maybe works on certain browser like firefox but crash on chrome, the error is related to a memory overlflow caused by texture, but the textures has max size of 512/256 or 64 (only 2 has max size of 1024), how can i do to resolve this issue? i am working with unity 2020.3.26f1.